You won't have to wait for Half-Life 3 to enjoy the benefits of Valve's multi-core efforts, though. Multi-core optimizations for Source will be included in the next engine update, which is due to become available via Steam before Half-Life 2: Episode 2 is released. Read on to see how Valve has implemented multithreading in its Source engine and developer tools, and how they perform on the latest dual- and quad-core processors from AMD and Intel.
Valve Source Engine to take advantage of multi-core
Posted on Wednesday, November 15 2006 @ 4:20 CET by Thomas De Maesschalck