World in Conflict preview

Posted on Wednesday, April 11 2007 @ 7:03 CEST by Thomas De Maesschalck
World in Conflict is based in the middle of the Cold War where the Americans and Russians are at each other's necks. However, this time the battle is on US soil. That's not all that is different about Massive's latest RTS game though, and it's definitely one to look out for later this year when it's released...

"The premise of the game is thus: the Cold War is still going on. The Americans are still hating on the Russians, and the Berlin Wall is still standing. The Nuke hasn't been deployed - yet - but things are heating up. The plotline is crucial to the single player campaign, unlike most RTS titles, and the exact details and the final denouement are being kept heavily under wraps by the developers. When we sat down and played the game, it was only broadly outlined to us, and the mission we played didn't impact too heavily on moving it forward."

Check it out over at Bit Tech.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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