Dual-core or quad-core for gaming?

Posted on Wednesday, July 25 2007 @ 4:43 CEST by Thomas De Maesschalck
Tim Sweeney from Epic Games was asked what he prefers, a dual-core or a quad-core CPU:
VE - Assuming you were making a new rig to run today and tomorrow's games, which CPU would you recommend at the $266 price point? A Quad-core Q6000 2.4GHz or Dual-Core E6850 3.0GHz?

Tim - If you're buying a CPU primarily for gaming, the sweet spot of the market seems to be dual-core. There, you can get a higher clock rate than is available (at least economically) in quad-core. All UE3 games, for example, scale really well to two cores, and you get significantly more performance than single-core much of the time. Though UE3 and many other engines scale somewhat to 4 cores, the benefits aren't huge.

That will change in a couple of years, but that's another upgrade cycle.

If you plan to do heavy level-building and mod making, I'd recommend quad-core. The development tools scale well to quad-core, having lots of content authoring apps open in Windows benefits from quad-core, and if you're going to be running a dedicated server on your machine to test a mod while also playing on that machine, it helps for that.
Source: Voodoo Extreme


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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