New anti optimizations patch for 3DMark03

Posted on Tuesday, November 11 2003 @ 17:59 CET by Thomas De Maesschalck
Futuremark today announced a new patch for 3DMark03 with build 340. Futuremark claims that parts of the program code have been reprogrammed so that specific 3DMark03 optimizations in current drivers will not work anymore.
3DMark03 specific optimizations in drivers are against run rules of 3DMark03, because they invalidate the performance measurement results and thus make it impossible to compare performances of different hardware. A list of drivers that have been tested - and confirmed to produce valid 3DMark03 scores - has been published on Futuremark’s website.
    Technical Details Associated with the New Patch:
  • Patch changes the program's build number to 340;
  • Maximum point sprite size is now limited to 256x256 instead of the maximum supported by the hardware;
  • Incorporates new version of the Entech library (used to detect the clock frequency of the graphics chip core and memory);
  • Provides more detailed and accurate system information and improved detection of hyperthreaded CPUs
The patch can be found here (5.40MB)

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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