Lord of the Rings Online DX10 performance and IQ tested

Posted on Thursday, November 15 2007 @ 9:42 CET by Thomas De Maesschalck
A new update for Lord of the Rings Online has been released which adds DirectX 10 support. HardOCP decided to check out the performance and image quality of this new mode.
We were genuinely shocked to see how poor performance was when we ran The Lord of the Rings Online in DirectX 10 mode. We saw a 55% to 66% framerate decrease across the board. That simple fact would not have been so bad if it had not rendered our configurations unplayable. But it did. We had to lower our highest playable settings significantly when we switched from DirectX 9 to DirectX 10. On the other hand, we DID notice definite and persistent improvements in image quality with LOTRO's DX10 code in a couple of areas. Of course, such image quality improvements were mostly overshadowed by the performance problems which we encountered. In other words, the IQ improvements failed to manifest a gameplay improvement due to the performance penalty.
Check it out over here. Just like in most other DX10 games they noticed very big performance drops while image quality only improved a little bit.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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