Performance Improvements In Crysis 1.1

Posted on Friday, January 18 2008 @ 6:07 CET by Thomas De Maesschalck
When Crysis was released, it was so slow that unless you had the latest and highest-end PC hardware in the market, you could end up watching a Crysis slideshow instead. It was obviously not an acceptable situation.

On January 8, 2008, Crytek released the long-awaited Crysis patch 1.1 which mainly addressed its performance deficiencies, as well as a few bug fixes and tweaks. Will this patch finally allow gamers to run Crysis on their current hardware? Let's find out...

Here's a quote from the article :- "Seriously, Crytek can claim they have the most graphically-advanced game in the world, but frankly, we think they could have done it without forcing everyone to upgrade. They should take a leaf out of 2K Games' book. Look at how well they did BioShock. It had amazing graphics, as beautiful as Crysis, we dare say; and yet, BioShock didn't require the kind of crazy hardware that Crysis needed just to run at all."

Check it out at TechARP.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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