Microsoft Research to Present Graphics Breakthroughs at SIGGRAPH

Posted on Tuesday, August 10 2004 @ 2:34 CEST by Thomas De Maesschalck
This week at SIGGRAPH 2004, the world's leading computer graphics conference, computer scientists from Microsoft Research's Beijing, Cambridge, U.K. and Redmond, Wash., labs will present the results of 12 research papers, nine of which were done in partnership with universities around the world. The work of Microsoft Research accounts for nearly 15 percent of the Papers Program, the highest number of any single organization.

Researchers collaborated with colleagues and affiliates from the University of Washington, University of Utah, Stanford University, Hong Kong University of Science and Technology, University of Toronto, University of Illinois at Urbana-Champaign, Zhejiang University, and Institute of Computing Technology, Chinese Academy of Sciences. Technologies and projects range from investigating novel ways of video-based rendering to pursuing innovative advancements in interactive modeling, 3-D textures, digital photography, and large meshes and GPU programming.

Read more here at Microsoft.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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