Gaming hardware maker Razer showed off their Megalodon 7.1 surround sound headset at the Games Convention in Leipzig. This new headset comes with a special control pad and uses the new Razer Maelstrom Audio engine:
The Razer Megalodon is powered by the Razer Maelstrom Audio Engine, which has the ability to process audio algorithms up to 800% faster than traditional HRTF virtual surround sound technologies. The Razer Megalodon is thus able to offer a convincing and realistic positional sound stage. Gamers looking for an in-game advantage will be able to listen to the positional cues emitted by the Razer Megalodon and hear incoming threats before the threat can actually be seen onscreen. Coupled with an amplified microphone with adjustable sensitivity and leveling, the Razer Megalodon is a complete audio communications package.
The Razer Maelstrom Audio Engine originated as a military grade audio technology developed for fighter pilots who needed precise audio warnings for incoming missiles. The Razer Megalodon is based on this same platform, but developed specifically for gaming.
The Razer Megalodon encompasses a circum-aural headset with replaceable ear-pad cushions, a cushioned headband and an adjustable boom mic. The control pod is connected to the headset via a braided cable and comes in a glossy piano black finish with a rotating dial adjustment for volume, mic, bass and positional sound. Meant as desk controller, the control pod allows gamers to switch effortlessly between 2.0 stereo and 7.1 surround sound, even controlling which speakers gamers prefer to use in the 7.1 environment.
The Razer Megalodon will be available in Q4 2008 for $149.99 (139.99EUR).
Frequency Response: 20 - 20,000 Hz
Impedance: 40 Ω at 1kHz
Sensitivity (@1kHz, 1V/Pa): 105 ± 4dB at 1 kHz
Max. Input Power: 200 mW
Magnet Type: Neodymium
Frequency Response: 50 – 16,000 Hz
Sensitivity (@1kHz, 1V/Pa): -37 dB (user adjustable)