According to comments made to IGN it's a good thing that Crytek is so eager to learn too - Crysis cost a whopping $22 million to develop all-in-all, though the game did turn out to be profitable despite the affects of piracy said Cevat.
"If it wasn't profitable I wouldn't be able to stand here," he commented to IGN.
Right now, Crytek is working on putting the finishing touches to Crysis: Warhead, the standalone expansion to the first Crysis game, as well as developing a new next-gen engine. Interestingly, the new engine looks like it won't just be focused on PC platforms either, with new consoles factoring heavily into the plans of the previously PC-only developer.
Crytek is expected to begin full-time production on the new engine in the latter half of 2009 with an aim to release the new engine by 2012, which is when Cevat thinks that the new generation of consoles (the PlayStation 4 and Xbox 720) will be upon us.
Crytek to deliver next-generation engine by 2012?
Posted on Sunday, Aug 24 2008 @ 01:43 CEST by Thomas De Maesschalck
Crytek founder Cevat Yerli said at the Games Convention in Leipzig that the development of Crysis cost a whopping $22 million. He also said Crytek will start working on a new game engine within a year with an aim to release the engine by 2012 as he believes that will be the year when you can expect the next-generation of consoles.