Now, according to the statement of NVIDIA China: the DX10.1 features in Far Cry 2 will also supported by Geforce cards.
First,the DX10.1 features are reading in Multi sampled Depth Z-buffer to lead the better performance of Anti Aliasing. Then, it need the accelerated of hardware, GeForce support it as well as the ATI Radeon.
Second, the function needs a software to control. AMD and NVIDIA are in different way: ATI Radeon utilizes DX10.1 API, but NVIDIA cards can accomplish exact the same effect within DX10.
NVIDIA supports Far Cry 2 DirectX 10.1 effects?
Posted on Tuesday, October 21 2008 @ 22:02 CEST by Thomas De Maesschalck