High Voltage Software working on gladiator fighting game for Wii

Posted on Saturday, May 30 2009 @ 17:11 CEST by Thomas De Maesschalck
The Conduit developer High Voltage Software is working on Gladiator A.D., a new mature game for the Nintendo Wii console. This fighting game will be set in ancient Rome and will feature brutal and bloody gladiator fights.
IGN: You're just wrapping up work on The Conduit. Tell us about the concept behind Gladiator A.D.

Kerry J. Ganofsky: Gladiator A.D. is our next step in filling the holes in the Wii's library. Players choose a Gladiator, each with unique attacks, behaviors, moves, and weapons. They then battle through a series of competitions, some one-on-one and some much more complex.
David Pellas: The concept for Gladiator A.D. is to recreate the brutal fighting and high tension of the gladiatorial arenas of ancient Rome. We are developing a game that is both fast-paced and tactical in nature. A lot of work into the art style as well as the AI systems to make a game that is not only beautiful to look at, but challenging and well-balanced for all skill levels.
More info at IGN.



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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