IGN: You're just wrapping up work on The Conduit. Tell us about the concept behind Gladiator A.D.More info at IGN.
Kerry J. Ganofsky: Gladiator A.D. is our next step in filling the holes in the Wii's library. Players choose a Gladiator, each with unique attacks, behaviors, moves, and weapons. They then battle through a series of competitions, some one-on-one and some much more complex.
David Pellas: The concept for Gladiator A.D. is to recreate the brutal fighting and high tension of the gladiatorial arenas of ancient Rome. We are developing a game that is both fast-paced and tactical in nature. A lot of work into the art style as well as the AI systems to make a game that is not only beautiful to look at, but challenging and well-balanced for all skill levels.
High Voltage Software working on gladiator fighting game for Wii
Posted on Saturday, May 30 2009 @ 17:11 CEST by Thomas De Maesschalck
The Conduit developer High Voltage Software is working on Gladiator A.D., a new mature game for the Nintendo Wii console. This fighting game will be set in ancient Rome and will feature brutal and bloody gladiator fights.