NVIDIA discusses AMD Bullet Physics initiative

Posted on Thursday, October 08 2009 @ 16:41 CEST by Thomas De Maesschalck
Icrontic had a chat with Tom Petersen, NVIDIA's Director of Technical Marketing, about AMD's open-source Bullet Physics initiative. You can read it over here.
IC: How does NVIDIA feel consumers will be impacted by the creation of a third physics engine?

TP: NVIDIA supports the use of GPUs to enhance PC gaming.. Since Bullet can do that for some developers on some games we are supportive. In parallel, NVIDIA will continue to innovate with PhysX on our GPUs. We will provide a complete solution including performance tuning, development tools, content tools, and developer relations and it delivers huge benefits to our customers. games like Batman Arkham Asylum.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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