Command & Conquer 4 will not support LAN or dedicated servers

Posted on Monday, February 22 2010 @ 13:07 CET by Thomas De Maesschalck
We already knew that Command & Conquer 4: Tiberian Twilight would require a permanent Internet connection, but now EA also revealed that the game will ditch support for multiplayer gaming via LAN or dedicated servers:
The reason being, as lead designer Sam Bass put it, is because of the global player progression system. This system is "across single-player, multiplayer and skirmish and all the information is stored in a server. So if you go to another machine -- friend’s house, Internet café -- whatever, you can login with your profile and all the stuff you’ve unlocked is accessible to you there. It all lives on a server so you can’t really do dedicated servers with that."
Source: Destructoid


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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