The reason being, as lead designer Sam Bass put it, is because of the global player progression system. This system is "across single-player, multiplayer and skirmish and all the information is stored in a server. So if you go to another machine -- friend’s house, Internet café -- whatever, you can login with your profile and all the stuff you’ve unlocked is accessible to you there. It all lives on a server so you can’t really do dedicated servers with that."Source: Destructoid
Command & Conquer 4 will not support LAN or dedicated servers
Posted on Monday, February 22 2010 @ 13:07 CET by Thomas De Maesschalck