Screenshots van Nvidia's NV30

Posted on Sunday, July 28 2002 @ 13:55 CEST by Thomas De Maesschalck
Er zijn enkele screenshots verschenen op het web waarvan beweerd wordt dat ze gerenderd zijn op Nvidia's NV30...





Hier zijn enkele details van de NV30 :

-Vertex Shaders beyond DirectX 9 with up to 1024 static instructions, up to 65536 instructions executed in loops, branches and subroutines

-Pixel Shaders beyond DirectX 9 - up to 1024 instructions

-Long programs for both pixel shading and vertex shading

-Support for OpenGL and DirectX HLSL via NVIDIA's Cg

-OpenGL extensions that support long pixel and vertex shaders programs

-128-bit floating point color precision

-High bandwidth

-Support for high-speed DDR2 memories

-8X AGP

-Built on 0.13-micron process technology


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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