Screenshots van Nvidia's NV30

Posted on Sunday, July 28 2002 @ 13:55 CEST by Thomas De Maesschalck
Er zijn enkele screenshots verschenen op het web waarvan beweerd wordt dat ze gerenderd zijn op Nvidia's NV30...





Hier zijn enkele details van de NV30 :

-Vertex Shaders beyond DirectX 9 with up to 1024 static instructions, up to 65536 instructions executed in loops, branches and subroutines

-Pixel Shaders beyond DirectX 9 - up to 1024 instructions

-Long programs for both pixel shading and vertex shading

-Support for OpenGL and DirectX HLSL via NVIDIA's Cg

-OpenGL extensions that support long pixel and vertex shaders programs

-128-bit floating point color precision

-High bandwidth

-Support for high-speed DDR2 memories

-8X AGP

-Built on 0.13-micron process technology




Loading Comments