Kinect can not recognize sign language due to low resolution

Posted on Wednesday, August 11 2010 @ 16:43 CEST by Thomas De Maesschalck
Yesterday a patent application hinted that Microsoft's Kinect would be able to recognize sign language, but Microsoft has announced this technology will not be supported by Kinect. Microsoft's PR department doesn't explain why it won't be supported, but according to the rumor mill it's because the resolution of the Kinect camera isn't high enough to recognize individual fingers or follow their complicated movements at speed.
"Microsoft files lots of patent applications to protect our intellectual property, not all of which are brought to market right away. Kinect that is shipping this holiday will not support sign language."

According to other sources cited by Kotaku the reason that Kinect can't read sign language is a technological one - the camera resolution is just too low to easily recognise individual fingers or follow their complicated movements at speed.


Source: Bit Tech


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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