Microsoft gets patent for GPU-accelerated video decoding

Posted on Tuesday, October 12 2010 @ 23:51 CEST by Thomas De Maesschalck
ConceivablyTech reports Microsoft has been granted a patent for GPU-accelerated video encoding. The software giant applied for the patent in October 2004, a couple of years before the technology made its way via tools like Elemental’s Badaboom, which are now potentially infringing Microsoft's IP.
Microsoft applied for the patent titled “Accelerated video encoding using a graphics processing unit” in October 2004 and was granted a patent to its invention today. It outlines a concept where the GPU is used, among others, to perform motion estimation in videos, the use of the depth buffer of the GPU, to determine comprising, collocating video frames, mapping pixels to texels, frame processing using the GPU and output of data to the CPU.

The patent appears to cover all bases of GPU-accelerated video encoding, which hands Microsoft the rights to a major technology that already impacts prosumer applications and is making its way into the mainstream as we are moving into HD and beyond. Especially with the arrival of 3D, video encoders will depend on GPU acceleration to achieve reasonable video rendering times.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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