The new card is based on GF114 chip, which is an improved GF104 with better clocks and all eight clusters enabled. If you enable all eight clusters the number of shaders jumps from current 336 to 384. The math behind is very simple. “Each Streaming Multiprocessor(SM) in the GPU of GF104/106/108 architecture contains 48 SPs and 8 SFUs Special Function Unit” more here.
Also the complete GF104 core contains 64 texture address units and 512 texture filtering units.The number of SFUs jumps from 56 to 64. You can also expect a significant increase in clock speed as well as memory and the “new” card will run at higher than 675MHz core and 1350MHz shaders.
NVIDIA GeForce GTX 560 slated for early 2011?
Posted on Friday, November 12 2010 @ 18:38 CET by Thomas De Maesschalck