A Quick Test Of OpenGL In Mac OS X 10.6.5 @ Phoronix

Posted on Wednesday, November 17 2010 @ 5:21 CET by Thomas De Maesschalck
In August we reviewed Apple's Enhanced OpenGL Stack that was introduced as an update to Mac OS X 10.6.4. This Snow Leopard Graphics Update 1.0 came out following Valve bringing Steam and its games to Mac OS X and collaboration via Apple, NVIDIA, and ATI/AMD to better the Mac OS X graphics stack with supporting new OpenGL extensions and making other optimizations, such as adding OpenGL occlusion queries support. While we tested this major Apple graphics update under a NVIDIA MCP79-based Mac Mini, which is a GPU that did not receive as many performance optimizations as those higher-end NVIDIA ASICs in newer Macs, the performance improvements were noticeable in some cases. In select games, however, Ubuntu Linux with NVIDIA's proprietary driver was still faster than Mac OS X 10.6.4 + SLGU. With Apple having released Mac OS X 10.6.5 this week that "addresses stability and performance of graphics applications and games," among other changes, we have carried out some new Mac OS X benchmarks seeing how the performance has changed, if at all.

Read more at Phoronix.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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