After that, there's really not much more we know for sure. Screenshots have been particularly hard to come by, so to get some more info on the look and design behind Quake 4, we went straight to the source -- Raven Software project lead Eric Biessman, Raven art lead Kevin Long, and id Software designer Tim Willits, who's been heading up things on id's end. Along the way, they were kind enough to provide us with a few new screenshots and concept art, including a before-and-after showing an area from sketch to how it looks in the game.Full article at Gamespy
Quake 4 interview and screenshots

Gamespy had an interview with the makers of Quake 4: