VirtualBox 4.0 OpenGL Acceleration Leaves Room For Improvement @

Posted on Friday, March 04 2011 @ 4:40 CET by Thomas De Maesschalck
VirtualBox, the Sun/Oracle virtualization platform, has supported OpenGL acceleration and Direct3D acceleration within virtual machines for more than two years. When the host system has hardware GPU acceleration, OpenGL/Direct3D calls can be passed from the guest to the host when the VirtualBox guest driver is installed. There has been the Linux 3D support since VirtualBox 2.2 and was initially limited to OpenGL 1.4 support and in the summer of 2009 it turned to OpenGL 2.0. We had not delivered any early benchmarks as the initial support was too buggy, but even with the recently released VirtualBox 4.0, while the support is usable and stable for the most part, it is still far from being very efficient and will crash under some OpenGL software.

Read more at Phoronix.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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