Should future consoles be upgradeable?

Posted on Wednesday, February 08 2012 @ 16:53 CET by Thomas De Maesschalck
HotHardware investigates whether hardware upgradeability would be a pro or a con for game consoles, you can read it over here.
Historically, console add-ons that boosted the performance of the primary unit haven't done well. Sega's Mega-CD and 32x additions to the original Genesis both failed; Nintendo's attempt to boost the performance of the N64 through the use of a RAM expansion pack saw only a limited amount of success. Any attempt to upgrade a system's core performance risks bifurcating the user base and increases the amount of work developers must do to ensure that a game runs smoothly on both original and upgraded systems.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments