“To the best of my knowledge there is no Shader Model 3.0a or Pixel Shader 3.0a specifications,” Richard Huddy, European Developer Relations Manager, ATI told X-bit labs. “I suppose it’s also conceivable that MS might want to designate the Xbox 360 pixel shaders as ‘PS3.0a’.”More details at X-bit Labs
ATI denies R520 Pixel Shader 3.0a rumours
Posted on Friday, June 10 2005 @ 21:24 CEST by Thomas De Maesschalck
ATI denied that it's R520 graphics core would feature support for Pixel Shader 3.0a specification. This was rumoured last week by some websites.