Interview with NVIDIA about next-gen PC gaming

Posted on Monday, July 11 2005 @ 16:26 CEST by Thomas De Maesschalck
Wil Harris from Bit-Tech had an interview with David Kirk from NVIDIA. The first part of the interview is about the new G70 (GeForce 7800 GTX), the problems of the GeForce FX and some possible reasons why ATI delayed its R520.

Then they take a look at the upcoming NVIDIA RSX chip which will be featured in the Sony PlayStation 3 console. Kirk says the two products share the same technology, but the RSX will be faster. He also hints that NVIDIA's relationship with Sony goes beyond the PlayStation 3 console.

They also took a look at next-generation PC gaming with new technologies such as Shader Model 3 (SM3) and High Dynamic Range (HDR) lighting

Finally they also discuss the future of a separate shader architecture vs a unified shader architecture. You can read the full interview with NVIDIA at Bit-Tech


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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