NVIDIA Tegra 4 Chimera architecture to support many sensors

Posted on Wednesday, March 20 2013 @ 13:34 CET by Thomas De Maesschalck
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NVIDIA revealed at its GPU Technology Conference (GTC) that Tegra 4's Chimera technology will support many sensors, not just cameras. Neil Trevett, VP of mobile content at NVIDIA, said Chimera could also be used to route data from sensors such as infrared and depth scanners. The technology will enable device makers to incorporate features such as vision processing, tap-to-track and panoramic printing. Full details at The Inq.
Nvidia's Chimera technology was announced with the firm's Tegra 4 system on chip (SoC), and it constantly processes data from the camera's imaging sensor. The firm said it expects to connect other sensors to the Chimera architecture for tasks such as gesture recognition.

Neil Trevett, VP of mobile content at Nvidia said that the Chimera architecture is being used in the area of computational photography with constant high dynamic range image processing. Trevett described Chimera as "being able to take sensor data and route it to the right place", adding that it can bypass traditional image pre-processing hardware.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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