Unity game engine adds NVIDIA VRWorks support

Posted on Thursday, April 27 2017 @ 14:54 CEST by Thomas De Maesschalck
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NVIDIA spreads word that Unity has added support for VRWorks to the latest 2017.1.0 Beta 2 version of its game engine. Unity is used for a variety of popular games as well as other applications like film, medical, tourism, design, education and training tools.
The VRWorks suite of developer tools is a comprehensive suite of APIs, libraries, and engines that are now available as a plugin in the Unity 2017.1.b2 update. Nvidia said that this provides developers an easy path to taking advantage of the SDK in their games and VR experiences. Unity Engine now includes plugins for Nvidia VRWorks technologies such as Multi-Res Shading, Lens Matched Shading, Single Pass Stereo, and VR SLI.
Via: Tom's Hardware


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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