AMD offers GPU Profiler for low-level Radeon GPU thread tracing

Posted on Thursday, July 27 2017 @ 12:52 CEST by Thomas De Maesschalck
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Together with the rollout of its new 17.7.2 drivers, AMD also rolled out the GPU Profiler tool for professional users. GPU Profiler can be found over here, AMD says it's the first PC graphics tool that enables low-level hardware thread tracing. It provides developers with a visual look at how DirectX 12 and Vulkan games interact with Radeon GPUs. Developers can use this information to make their games more optimized for Radeon GPUs.
Incredible game experience is not a given. It is a result of game designers carefully engineering each scene and each frame to deliver the best performance out of the hardware it runs on. Meet the Radeon GPU Profiler, a ground-breaking low-level optimization tool that provides detailed timing and occupancy information on Radeon GPUs.

Unlike the black box approach of the past, PC game developers now have unprecedented, in-depth access to a GPU and can easily analyze graphics, async compute usage, event timing, pipeline stalls, barriers, bottlenecks and other performance inefficiencies.

This unique tool generates easy to understand visualizations of how your DirectX®12 and Vulkan® games interact with the GPU at the hardware level. Profiling a game is both a quick and simple process using the Radeon Developer Panel and our public Crimson driver.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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