UL Benchmarks announces the availability of 3DMark Port Royal, the first dedicated real-time ray tracing benchmark for gamers. You can get it via the UL website and Steam, but unfortunately it's not a free test.
3DMark Port Royal, DirectX Raytracing benchmark
Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.
As well as benchmarking performance, 3DMark Port Royal is a realistic and practical example of what to expect from ray tracing in upcoming games—ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.
3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies. We worked especially closely with Microsoft to create a first-class implementation of the DirectX Raytracing API.
Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.
You can find a detailed description of the tests, scoring methods, and system requirements in the 3DMark Technical Guide.
Port Royal is available now in 3DMark Advanced Edition and 3DMark Professional Edition. It is not possible to run Port Royal in 3DMark Basic Edition or the 3DMark Demo on Steam.
To run Port Royal, you'll need the Windows 10 October Update and a graphics card with drivers that support Microsoft DirectX Raytracing.