Speaking to PC World, AMD CEO Lisa Su confirmed the company is developing its own ray tracing technology. Last year, NVIDIA took the world by surprise by introducing the first GPUs capable of real-time ray-tracing, which resulted in a lot of questions on how AMD would address this.
In the interview, Su called ray tracing an important technology, and she revealed AMD is working on it as well, both from a hardware and software standpoint:
“I think ray tracing is an important technology, and it’s something we’re working on as well, both from a hardware and software standpoint,” Su said. “The most important thing, and that’s why we talk so much about the development community, is technology for technology’s sake is okay, but technology done together with partners who are fully engaged is really important.”
Su said parts of the ray tracing ecosystem aren't ready yet, which means the consumer doesn't see a lot of benefit today. She provided no indication on when we can expect the first ray tracing GPUs from AMD, this will likely take a lot of time.