3DMark gets NVIDIA DLSS benchmark

Posted on Tuesday, February 05 2019 @ 10:02 CET by Thomas De Maesschalck
UL Benchmarks announces a DLSS feature for its 3DMark benchmark. With this new test, NVIDIA Turing-based graphics card owners will be able to compare performance and image quality with and without DLSS.
3DMark — NVIDIA DLSS feature test
3DMark feature tests are specialized tests for specific technologies. The NVIDIA DLSS feature test helps you compare performance and image quality with and without DLSS processing.

The test is based on the 3DMark Port Royal ray tracing benchmark. Like many games, Port Royal uses Temporal Anti-Aliasing. TAA is a popular, state-of-the-art technique, but it can result in blurring and the loss of fine detail.

DLSS (Deep Learning Super Sampling) is an NVIDIA RTX technology that uses deep learning and AI to improve game performance while maintaining visual quality.

Comparing performance with the NVIDIA DLSS feature test
The NVIDIA DLSS feature test runs in two passes. The first pass renders Port Royal with DLSS disabled to measure baseline performance. The second pass renders Port Royal at a lower resolution then uses DLSS processing to create frames at the output resolution. The result screen reports the frame rate for each run.

DLSS is a proprietary NVIDIA technology, so naturally, you must have an NVIDIA graphics card that supports DLSS, such as a GeForce RTX series, Quadro RTX series or TITAN RTX, to run the test. You must also have the latest NVIDIA drivers for your graphics card.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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