New Features:
Fixed:NVIDIA Control Panel: Updated to version 8.1.950. Added new Developer->Manage GPU Performance Counters controls. Video Codec SDK 9.0 (Released Feb 11, 2019)
Included Features
- Supports NVENC/NVDEC on NVIDIA Turing GPUs
- NVENC API has been updated to support HEVC B-frames on Turing GPUs.
- NVENC API adds the capability to output the encoded bitstream, and motion vectors from Motion-Estimation-only mode to video memory. This avoids the overhead of copying the output from system to video memory for processing pipelines operating directly on video memory.
- NVENC API now accepts CUArray as an input buffer. The SDK contains a sample application to demonstrate how to feed Vulkan surface to NVENC using VulkanCUDA interop.
More information: https://developer.nvidia.com/nvidia-video-codec-sdk
Optical Flow SDK 1.0 (Released Feb 11, 2019) This is a new API for Optical Flow and stereo disparity hardware engine, available on Turing GPUs.
More information: https://developer.nvidia.com/opticalflow-sdk
[Doom Eternal / Doom 2016]: Decals render as black. [2515006] [Battlefield V]: Screen artifacts appear in the game when Texture Filtering is set to High Quality in the NVIDIA Control Panel. [2470649] Dynamic Super Resolution (DSR) is not available for monitors with 4k2k timings. [2496987] [Iray][OptiX]: Iray GPU acceleration crashes and falls back to CPU acceleration. [2503738] Windows 7x64/8.1x64: Fixes random application crash or TDR introduced in previous GeForce display driver 418.81. [2504448]