Shadow of the Tomb Raider finally gets RTX patch

Posted on Wednesday, March 20 2019 @ 11:45 CET by Thomas De Maesschalck
Well that took a long time. A demonstration of Shadow of the Tomb Raider with real-time ray tracing for shadows was shown back in August 2018 and now the feature is finally available via a new update. Besides RTX, the patch also adds NVIDIA DLSS support.

TechPowerUp ran some benchmarks and concludes it's not a game-transforming experience. The shadows look more realistic with RTX turned on but this comes at a performance cost of 30-50 percent. DLSS on the other hand seems to work well and results in a 35 percent performance gain at 4K. In side-by-side comparisons, DLSS looks a but blurry in some areas, but TPU says it's hard to tell DLSS-on vs DLSS-off apart.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

Loading Comments