In a presentation at SIGGRAPH, NVIDIA researcher Morgan McGuire predicts ray tracing will become pervasive over the next couple of years. McGuire believes every gaming platform will offer accelerated ray tracing by 2023 and that the first AAA game to require a ray tracing GPU to run will ship in that year.
I predict that the first AAA game to REQUIRE a ray tracing GPU to run will ship in 2023, and every gaming platform will offer accelerated ray tracing by that year. #SIGGRAPH https://t.co/orlS2Ka51Y pic.twitter.com/lETomAM9b7
— Morgan McGuire (@CasualEffects) July 28, 2019