DeepMind StarCraft II AI can now beat 99.8 percent of human players

Posted on Thursday, October 31 2019 @ 9:45 CET by Thomas De Maesschalck
Google-owned AI company DeepMind announced that its AlphaStar AI can now beat 99.8 percent of all human players in StarCraft II. A paper detailing the feat was published in the Nature journal. DeepMind proudly claims that AlphaStar is now the first ever AI grandmaster in StarCraft II.
Not only that, but DeepMind says it also evened the playing field when testing the new and improved AlphaStar against human opponents who opted into online competitions this past summer. For one, it trained AlphaStar to use all three of the game’s playable races, adding to the complexity of the game at the upper echelons of pro play. It also limited AlphaStar to only viewing the portion of the map a human would see and restricted the number of mouse clicks it could register to 22 non-duplicated actions every five seconds of play, to align it with standard human movement.


Further details at The Verge.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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