Confirmed: Crysis Remastered with ray tracing

Posted on Friday, April 17 2020 @ 11:57 CEST by Thomas De Maesschalck
The rumors about a remastered version of Crysis were true. Crytek announced via the Crysis Twitter account that they're working on Crysis Remastered for the PC, PlayStation 4, Xbox One, and Nintendo Switch. Crysis launched in 2007 and was the most demanding game of its time. The remastered version promises higher-quality textures and the adoption of the latest graphics features, including real-time ray tracing.
Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade.

“We are excited to be working on the Crysis franchise again, and to bring all the Crysis fans a remaster worthy of their passion for the game,” said Crytek CEO Avni Yerli. “It’s an exciting opportunity to be able to bring Crysis back to PCs and current consoles – even Nintendo Switch! – so that a whole new generation of players can experience the thrill of a battle in the Nanosuit.”
Crysis Remastered is expected to be out this Summer.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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