NVIDIA DLSS 2.1 supports VR

Posted on Tuesday, September 08 2020 @ 13:28 CEST by Thomas De Maesschalck
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Is anyone still excited about virtual reality? NVIDIA announced that its DLSS 2.1 will add support for VR. DLSS is an AI-based supersampling technique for RTX GPUs that promises better performance and higher image quality. The biggest downside perhaps is that it has to be implemented on a game-per-game basis. DLSS can deliver performance gains of up to 70 percent, which could be quite a boon for VR.
In a recent Q&A thread, NVIDIA announced that the new DLSS 2.1 will bring VR compatibility along with 8K, and dynamic resolution support. The introduction of DLSS 2.1 will help enable more immersive VR titles on next generation headsets. VR headsets typically expect a consistent frame rate of 90 FPS at resolutions up to 2880x1600 with some headsets such as the Valve Index taking that up to 144hz. DLSS technology will allow VR games to be natively rendered at half resolution and intelligently upscaled to ensure high frame rates and quality.
Via: TPU


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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