AMD shows World of Warcraft: Shadowlands with DXR (video)

Posted on Monday, November 16 2020 @ 11:25 CET by Thomas De Maesschalck
In a new video, AMD and Blizzard show off the ray traced version of World of Warcraft: Shadowlands. Shadowlands uses Microsoft's DirectX Ray-Tracing (DXR), ray traced shadows, as well as Variable Rate Shading (VRS). You can watch the video below but I don't think it's a good demonstration of the capabilities of a 2020 GPU. To put it mildly, the graphics look decent for World of Warcraft but it's not a showcase to sell GPUs.
Developed by Blizzard Entertainment, World of Warcraft’s latest expansion opens the Shadowlands, a realm of infinite afterlives in Warcraft lore. Players will explore otherworldly new zones, delve into dangerous dungeons and raids, and ultimately make a pact with one of the four Covenants who hold dominion there, altering the course of their fate. In partnership with AMD, World of Warcraft: Shadowlands features RDNA optimized graphical improvements, such as DirectX® Raytraced Shadows and FidelityFX™ Ambient Occlusion, for increased quality of environments and surroundings as you travel Azeroth, the Shadowlands, and beyond.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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