Developed by Blizzard Entertainment, World of Warcraft’s latest expansion opens the Shadowlands, a realm of infinite afterlives in Warcraft lore. Players will explore otherworldly new zones, delve into dangerous dungeons and raids, and ultimately make a pact with one of the four Covenants who hold dominion there, altering the course of their fate. In partnership with AMD, World of Warcraft: Shadowlands features RDNA optimized graphical improvements, such as DirectX® Raytraced Shadows and FidelityFX™ Ambient Occlusion, for increased quality of environments and surroundings as you travel Azeroth, the Shadowlands, and beyond.
AMD shows World of Warcraft: Shadowlands with DXR (video)
Posted on Monday, November 16 2020 @ 11:25 CET by Thomas De Maesschalck
In a new video, AMD and Blizzard show off the ray traced version of World of Warcraft: Shadowlands. Shadowlands uses Microsoft's DirectX Ray-Tracing (DXR), ray traced shadows, as well as Variable Rate Shading (VRS). You can watch the video below but I don't think it's a good demonstration of the capabilities of a 2020 GPU. To put it mildly, the graphics look decent for World of Warcraft but it's not a showcase to sell GPUs.