Cyberpunk 2077 to get more patches - does not use SMT on Ryzen CPUs yet

Posted on Monday, December 14 2020 @ 12:53 CET by Thomas De Maesschalck
Cyberpunk 2077 was delayed several times as CD Projekt RED wasn't satisfied with the game's quality but despite this the launch still turned out to be a bummer. There are lots of complaints about bugs and on previous-gen consoles like the PlayStation 4 and Xbox One the game's visual quality is really a let-down.

In a statement released via Twitter, CD Projekt RED promises to fix bugs and crashes via a series of updates. A new patch is expected within the next seven days and there will be two more patches in the coming months one in January and another big one in February.



Interestingly, it appears CD Projekt RED didn't test the game properly on AMD Ryzen CPUs. Various media are reporting that Cyberpunk 2077 doesn't use multi-threading on AMD Ryzen processors. Some users managed to figure out a quick edit to enable SMT on AMD processors, this requires you to edit just a single string with a hex editor:
User UnhingedDoork provided a quick solution to this problem, which appears to improve multi-threading support by the game, and as a result, increase minimum and average framerate and overall gaming experience. The solution requires a modification in the game executable file, which appears to affect how the game recognizes the CPU. Do note, it has nothing to do with kernel optimization for Intel.
Making this change will result in higher framerates on Ryzen-based systems.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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