NVIDIA working on Ultra Quality mode for DLSS

Posted on Thursday, July 01 2021 @ 14:53 CEST by Thomas De Maesschalck
NVIDIA
While NVIDIA's DLSS is usually pitched for higher performance, the technology can also be used to achieve higher image quality. In response to AMD's FidelityFX Super Resolution (FSR) technology, NVIDIA is working on a new Ultra Quality Mode for DLSS. VideoCardz reports this new mode was spotted in the documentation of the Unreal Engine 5 video game engine.

The site speculates NVIDIA is cooking up Ultra Quality because AMD's highest-quality FSR setting uses an upsampling factor of 1.3x, while NVIDIA's current Quality setting uses 1.5x upsampling. At least on paper, this could result in better image quality for FSR. It's hard to know because at this point in time, there's not a single video game that supports both AMD FSR and NVIDIA DLSS.
It would seem that Ultra Quality could be a response to AMD’s FidelityFX Super Resolution, which already offers a setting carrying exactly such a name. In this FSR mode game is rendered at 77% resolution, which could theoretically provide an upper hand to FSR if both technologies were to be compared side by side. Unfortunately though since FSR has been released not a single game has received support for both super-resolution technologies which would allow such a comparison.
It's unknown when NVIDIA plans to release Ultra Quality mode but it's already present in the UE5 engine.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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