Why the Xbox 360 has three cores

Posted on Thursday, November 03 2005 @ 5:20 CET by Thomas De Maesschalck
The Inq today explains why the Xbox 360 console will have three cores. It's because two of them will render graphics and the third will handle all the rest.
If you code things right, that will leave you with a single core for the 'game' parts, basically everything but graphics. According to another MS person, a single core is more than sufficient to make a great game, and you have effectively double that if you are exploiting every last drop of GPU capability.
More info at The Inquirer.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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