NVIDIA G71 to have 32 pixel pipes and 16 ROPs

Posted on Friday, December 30 2005 @ 3:56 CET by Thomas De Maesschalck
ATI's Radeon X1900 (R580) will feature 48 shaders and 16 pixel pipelines, and NVIDIA's upcoming G71 (maybe the GeForce 7900?) will have 32 pipelines, but just 16 ROPs.
As the G71 will be able to process 32 pixels per clock, it will physically have 32 pipelines but will have just 16 ROPs. This is no surprise to us as Nvidia's G70, Geforce 7800 GTX actually has 24 pipelines and 16 ROPs.

This means that Nvidia and ATI will take completely new approaches, where Nvidia will try to convince everyone that you need more raw pixels than pixel operations.
More info at The Inquirer.

About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.

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