Rise and Fall: Civilizations at War ReviewPosted on 2006-06-21 13:17:34 by LSDsmurf
Don’t get me wrong – there are plenty of things to love about it. Firstly, like Rome and BFME2, it has scale on its side. The now defunct Stainless Steel Studios Titan 2 engine is perfectly capable of rendering hundreds of warriors at the same time, along with gigantic war elephants, crumbling fortifications, rolling seas, mighty siege engines and natural-looking trees. The lighting isn’t as effective as it is in Rise of Legends or BFME2, and up-close the models have a rather angular, low-detail appearance, but you can’t dismiss the sheer amount of stuff that the game can throw on the screen. If you want epic, Rise and Fall certainly delivers.