Elder Scrolls: Shivering Isles Review

Posted on 2007-04-27 12:45:16 by Thomas De Maesschalck

The missions themselves are quite varied, with some amusing and fresh examples such as controlling a dungeon, and killing 3 adventurers, or driving them mad by various hilarious methods (locking treasures away behind some bars and dropping thousands of fake keys, driving the adventurer mad). Unfortunately, the further one advances in the game, the more often one is faced with missions where the player has to simply go and fetch some object from a dungeon, as if the creators of the expansion ran out of ideas.



Link: You Gamers



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