Hard to be a God for the PC Review

Posted on 2008-03-11 13:31:09 by Thomas De Maesschalck

Still, the combinations of poor graphics and an unwieldy targeting system that requires all targeting to be pixel-perfect and camera-relative do seriously detract from the game. The fact that the vast majority of the dialogue is completely ancillary and the narrative is poorly introduced doesn’t really help much either. The game’s also more than a little repetitive and having to wade into one fight after another does make things feel a little samey and dreary after the first hour or two – the game is most assuredly combat focused for the most part and there’s only so much sword-swinging anyone can do before they want to sit down and solve things peaceably.



Link: Bit Tech

Hard to be a God for the PC




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