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Furmark 1.40

Posted on Thursday, June 26 2008 @ 13:57:15 CEST by

FurMark is a small OpenGL benchmark focused on fur rendering. The rendering algorithm is highly multipass (100 passes) and each pass (or layer) uses a GLSL (OpenGL Shading Language) vertex / pixel shader to make the hairs finer and finer. To increase the fur realism, two dynamic lights are used for self shadowing. The benchmark offers several options allowing the user to tweak the rendering: fullscreen / windowed mode, MSAA selection, window size, duration. The benchmark also includes a GPU Burner mode (stability test).

  • New: added full QXSGA mode: 2560x2048.
  • New: added an extreme burning mode for stability test. This mode available in command line: /xtreme_burning Launch FurMark-Xtreme-Burning.bat.
  • New: added command line parameters (see the start-Benchmark-Standard-Mode.bat file for parameters list). Now you can control FurMark's resolution, msaa level, CPU affinity, etc., using command line. This new feature has been added to allow FurMark to be used with OCCT (www.ocbase.com).
  • Change: time in score dialog box is now in milliseconds.
  • Change: improved driver detection.
  • Known issue: under Vista with ForceWare graphics drivers (tested with 169.28 and 175.16), if the desktop resolution is equal to benchmark selected resolution, the swith back from fullscreen mode to windowed mode (at the end of the benchmark) fails and the user can't see the score dialog box. This issue has not been observed with Catalyst or S3 graphics drivers. A workaround is detailed in this post @ Geeks3D.com.

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Product page: here

Download: Furmark 1.40


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