A remastered Crysis with ray-tracing may be on the way

Posted on Tuesday, April 14 2020 @ 15:40 CEST by Thomas De Maesschalck
After over three years of silence, a new tweet appeared on the Crysis Twitter account. This fuels earlier speculation that Crytek is working on a remastered version of the original Crysis game. Launched roughly 13 years ago, Crysis was one of the most visually stunning video games the world had ever seen.

It was also one of the most demanding games ever, with "can it run Crysis" still being a popular meme after all those years. There's no official word yet, but odds are high that a remastered version of Crysis will take full advantage of the latest graphical features, including real-time ray tracing.
Further indications of a remaster of the original Crysis in the works include EA telling investors that it is already working on "exciting remasters of the most beloved fan games," including "two new unannounced titles from third-party developers".

With the latest CryEngine v5.6 supporting real-time raytracing and the reputation of Crysis this graphical technique is certain to be part of any remaster, especially as the next gen consoles are now confirmed to feature real-time raytracing hardware.


Via: Hexus


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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